RenderGraphNodeDecalAttributesΒΆ
Override decal attributes
This node lets you override the attributes found in a decal.
Shader
Name of the Material in the scene or library to override with. When using Parameters Layers, this value only shows the proper shader template, and is not used in practice. Note that the Shader should be identical on all layers, as this does not switch the shaders in between different layers, but only blends the input shader parameters.
Layer
The number of the Shader Parameters Layer to set, from 0 to 63. When using Parameters Layers, the shader input parameters are blended together using the Parameters Blend value to produce the actual final value of each parameter. This allows adding several layers of overrides and enhancements for each shader parameter.
Set
The set of Decals to use. Leave blank to use all decals.